Mutants are individuals born with superhuman abilities. Their existence is unknown to the general public, but the U.S. government has organizations - known as the Divisions - that study, capture, and eliminate potential mutant threats. A safe haven for mutants, known as Summerland, was founded by Oliver Bird and Cary Loudermilk.
Records of mutants first started appearing as early as the 1800s with Amahl Farouk. For several decades the existence of mutants was not known. While poems and pictures were drawn of mutants no one knew what they were.
In the 40s two mutants, Oliver Bird and Cary Loudermilk founded Summerland to provide a safe environment for mutants learning how to control their powers. Summerland was able to operate in secret and efficiently for some time due to secrecy of the existence of mutants.
After the Lazarus Affair the United States governments, in conjunction with several other governments from around the world joined together to create the Divisions. The Divisions were made to deal with what was seen as the new mutant threat. They would capture, study, and even eliminate potential mutant threats. Obviously, Summerland and Divisions came into conflict.
Mutants' presence in the world became more noticeable with incidents like Redhook, and Clockworks. Despite this, the presence of Mutants is still kept a secret to the general public.
Due to the threat that Amahl Farouk posed, Summerland and Divisions called a truce with Summerland merging with Division 3. Sydney Barrett, a mutant, and Melanie Bird, the former leader of Summerland, were able to convince the Divisions that the majority mutants aren't a threat to the public. Because of this, the opinion of mutants has shifted to be more favourable and most mutants are left alone to live their lives in peace.
- † denotes deceased:
- Amahl Farouk
- Cary Loudermilk
- David Haller
- David Haller's father
- Kerry Loudermilk
- Oliver Bird
- Ptonomy Wallace
- Rudy †
- Sydney Barrett
- Walter †
|Astral Manipulation||The ability to manipulate the Astral plane and construct elaborate illusions. If this ability is powerful enough the user can affect other individuals in the illusion.|
|Astral Projection||User can separate their spirit from the body by entering a trance, gaining access of travel to the Astral Plane. Users can also see events occurring in the real world.|
|Energy Shield||The ability to generate a shield made out of energy.|
|Illusive Appearance||The ability to alter the user's appearance through illusion. The user can appear as anyone or anything.
|Levitation||The ability to hover oneself or other objects into the air.
Users: David Haller
|Matter Manipulation||The ability to shape and manipulate matter (anything) with their mind.|
|Memory Manipulation||The power to see into the memories of others and sift through them. The user can also bring other people into the memories of individuals. This also includes the ability to manipulate memories.|
|Mind Exchange||The ability to switch bodies with another person.
Users: Sydney Barrett
|Multiple Bodies||The power of sharing a body with another person. For example, most of the time Kerry lives inside of Cary's body. She only ages when she is outside of his body.|
|Panmnesia||The power of perfect memory recall.
Users: Ptonomy Wallace
|Possession||The ability to embed their consciousness within the minds of others. The embed mind can only be removed if the mind is willing to leave.
Users: Amahl Farouk
|Reality Warping||The ability to manipulate reality at will.|
|Regenerative Healing Factor||The ability to heal quicker than an average person.
Users: Kerry Loudermilk
|Sensory Sharing||The ability to feel another person's experiences.|
|Sleep Inducement||The ability to cause an individual to fall asleep.|
|Sound Nullification||The ability to mute all sound.|
|Telekinesis||The ability to move and manipulate physical matter with thoughts. This is often used through hand gestures.|
|Telepathy||The ability to read another person's mind. The user's thought can also be projected into another's mind.|
|Teleportation||The ability to instantaneously travel from one location to another. This ability can be extended outside of the user to other people and objects
Users: David Haller
|Time Manipulation||The ability to control time through stopping it, travelling forward in time or backwards.
Users: David Haller
- In the main Marvel Comics continuity, the powers of mutants stem from a genetic marker known as the X-Gene, which is located on the 23rd chromosome.  While it is unknown whether the X-Gene exists in the universe of Legion, it has been confirmed that mutant abilities have a genetic component.